New teams may join the active session up until the third week of play if open spots are available
Prize Eligibility
Top Individual Awards require 60% of season played
Banquet raffle participation requires 50% of season played
League Dues/BCA Membership Dues
Captains responsible for all league dues and player sanction fees
Weekly league dues are $10 per player (Cash or Zelle only)
League dues must be paid for forfeits
League dues must be received by first Sunday after the most recently played league night or games/match may result in forfeit
Scoresheet & Scoring
Official SoCal BCAPL score sheet to be used
Home Team keeps score. Visitor Team fills out player roster first
Enter team name and team number on score sheet
Enter amount paid by each player next to their name on the scoresheet (No “PD”)
Division Rules
Start Time/Late Arrivals/Match Forfeits
Official match start time is 7:30pm. All players must be ready to begin
Players must be present no later than 8:00pm in order to play that night
Match must begin by 8:00pm with at least one player
If no player is present by 8:00pm, the entire match is forfeited
Game Forfeits
At the start of each game, a captain will notify the opposing captain of the 5 minute clock
If a player is not present by the expiration of their 5 minute grace period that game is a forfeit
Makeup Matches
One make-up match allowed per captain. Must give 48 hour notice
Substituting Players
Not allowed
Up to 10 players are allowed per team
Players may be added during the first half of the season
Playing Out Matches
Not allowed unless mutually agreed upon by both Team Captains
Up to 10 players are allowed per team.
Players may be added during the first half of the season
Breaking
See BCA Rules https://www.playcsipool.com/bcapl-rules.html
Sharking
Distraction or disruption while a player is down to shoot by the opposing player is not allowed and a warning may be given by the shooter
If the violation repeats, loss of game may occur. Sharking is not allowed.
Coaching/Talking
Coaching of any kind or talking to a shooter while they are at or approaching the table is not allowed. This includes any language. No talking in any language may occur or may result in loss of game.
Three Foul Rule
No three foul rule in effect
Shot Clock
If a player is taking longer than 45 seconds to complete their shot, the opposing player may request a shot clock from their captain for the remainder of that game
Opposing player’s captain will then notify the offending player’s captain and offending player’s captain will time their player’s shots for the remainder of that game. Offending player’s captain may notify player at 10 seconds remaining
If shot clock runs out before shot is made it is a ball in hand foul
Stalemate
If after 3 consecutive turns at the table by each player (6 turns total), attempting to pocket or move an object ball will result in loss of game, the balls will be re-racked with the player who broke the game breaking again
Watching Hits
Either the shooter or the opposing player may request a third party watch a shot or monitor game play
If a third party is asked to watch, both players must agree by saying “yes”
After both players agree on the person watching the shot, call will be final.
The person asked to watch the shot should not be a member of either playing team.
Video of shot or gameplay is allowed if both players agree
Generally, in the absence of a third person watching a shot or match, calls will go to the shooter
Early 8-Ball
Any early 8-Ball is a loss of game except on the break. A cue ball foul on the 8-ball is a ball in hand foul and not a loss of game.
See BCA Rules at https://www.playcsipool.com/bcapl-rules.html
Jumping
Legal jumping is allowed
See BCA Rules at https://www.playcsipool.com/bcapl-rules.html
Calling Shots
A shooter should designate object ball and called pocket. Any kick shot, bank shot, carom shot, combination shot, safety shot or extreme cut must be called. A foul may be called if shot is not called.
Double Hits
If the cue stick strikes the cue ball more than once on a shot, or if the cue stick is in contact with the cue ball when or after the cue ball contacts an object ball, the shot is a foul.
Generally, if the cue ball is within a chalks distance from the object ball, shooter should shoot away from the cue ball or at a 45 degree angle or more to avoid a double hit.
See BCA Rules at https://www.playcsipool.com/bcapl-rules.html
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